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Using Scripting for Real-Time Mobile Games I was looking for a tool that supports scripting for real-time games for mobile devices and the scripting engine of the SORRY SCRIPT PRO is perfect for that. With the SORRY SCRIPT PRO you can script your game classes, initiate events (when stuff happens) and modify your game objects. The tool also supports C++ and AppleScript, which is an advanced feature that allows you to add these languages to your scripts. Also, most of the functions provided by the SORRY SCRIPT PRO have an associated value (typically a boolean) that indicates if the function will create a blank frame. These blank frames are called "breakpoints" and allow you to test the output of your scripts. Blank frames allow you to add custom logic to the scripts and then test if those events will be triggered by the scripting engine. 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